CLUTCH
Last 2 rounds in the magazine fire explosive.
CLUTCH is a Fine gun-slot joker in Far Far West, costing 2 slots of the weapon's 14-slot Joker budget. Last 2 rounds in the magazine fire explosive. Cannot be stacked.
Synergies & comparable picks
Other Fine · gun-slot jokers
Same rarity tier and slot — these compete with CLUTCH for the same budget bracket:
Frequently Asked Questions
What does CLUTCH do in Far Far West?
Last 2 rounds in the magazine fire explosive. Cannot be stacked. CLUTCH costs 2 slots and equips on the weapon's 14-slot Joker budget.
How do I unlock CLUTCH?
CLUTCH is part of the base Fine-rarity Joker pool. It can drop from chests and random pickups during runs — no specific challenge is required to make it appear.
Is CLUTCH a good joker?
CLUTCH is a Fine-rarity joker (2-slot), so the bar for taking it is low — it competes against budget fillers, not run-defining picks. Take it if its effect aligns with your weapon or spell rotation; skip it for any 4–5 slot card you're trying to fit.
Rarity, slot cost, stack limit, and effect text mirrored from the public wiki — descriptions are rewritten in our voice for the planner UI. We don't playtest in-game; the Quick Answer and FAQ above synthesize facts derived from the cited data, not gameplay claims.
Joker catalogue on farfarwest.wikily.gg