17 enemies · synced

Far Far West Enemies

17 Bestiary Entries · Cryptic & Marauder Factions · May 2026

Every enemy type in Far Far West, grouped by tier class (Normal → Mythic). Each card shows faction, HP, attack moves, and the kill-count challenges the enemy appears in.

Looking for kill challenges? Browse the 17 Combat challenges. For named bosses, see the bosses page.

Total enemies
17
4 tier classes
Cryptic
16
Primary faction
Marauder
1
Elite raider
HP cited
4/17
More on the way

HP and damage values are not yet complete. Wikily.gg only exposes individual subpages for 4 of 17 enemies. Names, factions, and tier classes are confirmed; HP / damage will fill in as more enemies get individual subpages.

Tier
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Showing 17 of 17 enemies
3 mythic enemies

Mythic Tier

Top-tier elites — special spawn conditions and significantly higher HP than the rest of the roster.

Deadeye

CrypticMythic

Precision sniper — laser-sight tells. Break sight line or nuke first.

Attacks
  • Sniper shotranged

Goblin

CrypticMythic

Rare mischief variant — unusual movement, mid-tier damage on hit.

Attacks
  • Erratic strikemelee

Horseman

CrypticMythic

Apocalyptic mounted rider. High mobility, multi-hit on charge path.

Attacks
  • Mounted chargecharge
5 prime enemies

Prime Tier

Heavy hitters — shielded tanks, charging beasts, undead casters. The challenge tier most challenges target.

Barricade

CrypticPrime

Shielded tank. Damage from the rear or detonate around the shield with AOE spells.

Attacks
  • Shield slammelee

Buffalo

CrypticPrime
125HP

Snorting charging beast — tracks in a straight line, sidestep and unload.

Attacks
  • Charge· 13.3 dmgcharge

Lich

CrypticPrime
175HP

Aggressive undead caster — high single-shot damage, jump-rope movement.

Attacks
  • Cryptic Shot· 13.3 dmgranged
Kill challenges

Marauder

MarauderPrime

Elite raider faction — only enemy class outside Cryptic's roster. Drops Marauder Skin at 200 kills.

Attacks
  • Mixed loadoutranged
Kill challenges

Nuker

CrypticPrime

Area-denial heavy. Wide blast, long telegraph — readable but punishing if ignored.

Attacks
  • Heavy explosiveaoe
6 fine enemies

Fine Tier

Mid-tier specialists — bombers, snipers, melee assassins. Manage these or they'll chip you to death.

Bomber

CrypticFine

Lobs explosives in a high arc. Push close and they panic at melee.

Attacks
  • Grenadeaoe

Deathrattle

CrypticFine

Snake-pattern poison enemy — short windup, long damage tick.

Attacks
  • Venom strikemelee

Minigunner

CrypticFine

Sustained ranged fire — small magazine but constant pressure. Priority pick.

Attacks
  • Minigun burstranged

Prowler

CrypticFine

Closes distance fast, melee swipes for big chunks. Keep them in DPS line.

Attacks
  • Stealth swipemelee

Pumpkin Man

CrypticFine

Seasonal/Halloween-themed mid-tier. Spawn rate seems event-tied.

Attacks
  • Seasonal AOEaoe

Slinger

CrypticFine

Standoff revolver enemy — predictable timing, one of the easier Fine-tier picks.

Attacks
  • Revolver shotranged
3 normal enemies

Normal Tier

Common fodder — Grunts, Ravens, Kamikazes. Trivial individually, lethal in numbers.

Raven

CrypticNormal
1HP

1 HP nuisance birds. Travel in flocks, exist purely to break your aim.

Attacks
  • Raven Shot· 2.7 dmgranged
  • Melee· 1.3 dmgmelee

Kamikaze

CrypticNormal

Sprints toward you, explodes on contact. Shoot before it reaches melee range.

Attacks
  • Self-detonatekamikaze
Editorial standards

How We Sourced This Bestiary

Names, factions, and tier classes — what we have, what's pending, and what we never claim.

Our process

  • Roster mirrored from farfarwest.wikily.gg/enemies (17 enemies, 2 factions). Tier classification confirmed against farfarwest.wiki.gg.
  • HP and attack damage extracted from individual wikily subpages where they exist (4/17 so far). Each enemy with cited HP links to its source.
  • We don't playtest. Kill counts and challenge integration come from the challenges data, not in-game observation.
  • “Zurkers” faction is mentioned in roadmap but not yet ingame; we'll add the roster once a patch ships them. Last synced .

Where these numbers come from

No fabricated dataSource-linkedLast synced