VOODOO MASTERY
Each Voodoo spell you carry: −10% Voodoo spell cooldown.
VOODOO MASTERY is a Mythic hero-slot joker in Far Far West, costing 4 slots of the character's 16-slot Joker budget. Each Voodoo spell you carry: −10% Voodoo spell cooldown. Unlocked by reach level 50 (voodoo element). Voodoo school synergy. Cannot be stacked.
Slot VOODOO MASTERY into your character pool in the Build Planner — slot math, synergy preview, share via URL.
How to unlock
- Reach level 50 (Voodoo element)Mastery challenge
Synergies & comparable picks
Other Mythic · hero-slot jokers
Same rarity tier and slot — these compete with VOODOO MASTERY for the same budget bracket:
Frequently Asked Questions
What does VOODOO MASTERY do in Far Far West?
Each Voodoo spell you carry: −10% Voodoo spell cooldown. Cannot be stacked. VOODOO MASTERY costs 4 slots and equips on the character's 16-slot Joker budget.
How do I unlock VOODOO MASTERY?
Complete the "Reach level 50 (Voodoo element)" challenge. VOODOO MASTERY is awarded directly on completion — no shop purchase or random drop required.
Is VOODOO MASTERY a good joker?
Mythic jokers are 4-slot mid-game pillars. VOODOO MASTERY earns its slot when its effect actively scales with your weapon or spell loadout. Outside that synergy it's outperformed by cheaper Prime cards.
Rarity, slot cost, stack limit, and effect text are independently compiled from publicly available game data; descriptions are written in our own voice for the planner UI. We don't playtest in-game.