✦Version 583
FFW Early Access - Hotfix 1 - Version 583
by Damian | Fireshine GamesOriginal Steam post
Developer note
Howdy y'all! here's the first hotfix for FFW's Early Access :Dget ready... GO!(Disclaimer: Your user settings had to be reset for technical reasons, sorry :( This is not likely to happen again)
01
Features
- ▸BACKUP SYSTEM IMPROVEMENTSAmount of save file backups has increased from 10 to 30A new backup is now created every time you finish a mission instead of only when launching the game
- ▸You can now manually create a backup and erase you current save fileAUTOMATIC LANGUAGE SETTINGIf this is the first time you are launching the game, it should now launch with the language set by your OS
02
Balance
- ▸WEAPONSBuffed Bow XPSPELLSBuffed XP on Level 1 Spells (Fireball, Strikes, Thrower, Drain)
- ▸Buffed XP on all Cactus spells, greatly increased for Mino
- ▸Why did we buff Cactus XP?
- ▸Promised to double cactus XP if Rubix
- ▸Raptor did a short play about cactus. They delivered. Had to keep a promise
- ▸ProofBOSSESBuffed Cryptic Saloon Health (40 > 60 base planks, scales with difficulty)
03
Bug Fixes
- ▸Steam Deck and PC saves sync is now working properly
- ▸Fixed +50 bugs, including:AMD Frame Generation should no longer display on computers that can’t run it
- ▸The game should now autokick when there’s more than 4 players in the lobby
- ▸Laser Cannon objective should now properly display the calculations for all players
- ▸Payload objective should no longer go out of bounds when collided by the Pere Marquette train on the Far Far North map
- ▸Cheapskate Joker should now properly update your HPThe data for the Trainwrecks questline should now properly update for all players when the tool is dropped on the ground
- ▸Price for selling Secret-related jokers now displays correctly
- ▸Willy Billy should no longer get stuck during his gatling quest
04
Quality Of Life
- ▸Screen shake and screen flashes accessibility options should now properly disable everything
- ▸Reduced Cactus Mino and player land SFX volume
- ▸Second Wind Joker now instantly heals for 50 HP instead of 5 HP every 0.1 s. for 1s.
- ▸Chat key can now be rebound, check the “Controls” tab of your settings
- ▸Canyon secret: targets are now more visible
05
Misc
- ▸Improved our internal network system to prevent network crashes
- ▸The game now mentions if you’re currently compiling shaders. Compiling shaders can explain stutters for the first few minutes of playtime
- ▸Removed SteamID showing on the HUDSteamy has a different dialog
06
Known Issues
- ▸ROGAlly UI not working properly
- ▸Possible memory leak issues when playing for several hours
- ▸Disgrace Joker preventing players from completing Otto’s riding quests
- ▸Many more little bugs that will be fixed as soon as possible! Keep reporting issues if it’s not fixed in the new update!
- ▸Deadeye: not a bug, but will be adjusted based on feedbacks
- ▸If you have Fatal Errors or are unable to launch the game, please take a look at this list of solutions.
- ▸If this list doesn’t help you, join our Discord, ask for help in #support-help and we'll get back to you asap :)
- ▸Until next time!!
SourceMirrored from the official Steam News post by Damian | Fireshine Games. We reformat for scannability — the wording is the developer's. Page auto-refreshes every 30 minutes from the public ISteamNews API.
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