LAST DANCE
Below 30% HP: +30% move speed.
LAST DANCE is a Normal hero-slot joker in Far Far West, costing 1 slot of the character's 16-slot Joker budget. Below 30% HP: +30% move speed. Stacks up to 2× per build.
Synergies & comparable picks
Other Normal · hero-slot jokers
Same rarity tier and slot — these compete with LAST DANCE for the same budget bracket:
Frequently Asked Questions
What does LAST DANCE do in Far Far West?
Below 30% HP: +30% move speed. Stacks up to 2× per build. LAST DANCE costs 1 slot and equips on the character's 16-slot Joker budget.
How do I unlock LAST DANCE?
LAST DANCE is part of the base Normal-rarity Joker pool. It can drop from chests and random pickups during runs — no specific challenge is required to make it appear.
Is LAST DANCE a good joker?
LAST DANCE is a Normal-rarity joker (1-slot), so the bar for taking it is low — it competes against budget fillers, not run-defining picks. Take it if its effect aligns with your weapon or spell rotation; skip it for any 4–5 slot card you're trying to fit.
Rarity, slot cost, stack limit, and effect text mirrored from the public wiki — descriptions are rewritten in our voice for the planner UI. We don't playtest in-game; the Quick Answer and FAQ above synthesize facts derived from the cited data, not gameplay claims.
Joker catalogue on farfarwest.wikily.gg