Joker · Unique · synced

STACKED LEVER

On kill: instantly reload 2 rounds from reserve.

Unique5-slotGun slot
Rarity
Unique
Slot cost
5
Max stack
1
Equips on
Gun
Quick Answer

STACKED LEVER is a Unique gun-slot joker in Far Far West, costing 5 slots of the weapon's 14-slot Joker budget. On kill: instantly reload 2 rounds from reserve. Bound to Leveredge. Unlocked by reach level 55 (leveredge). Cannot be stacked.

Plan a build

Drop STACKED LEVER onto a Leveredge loadout in our open-data planner — slot math and synergy preview auto-fill, then share the build via URL.

Open in Build Planner

Weapon binding

STACKED LEVER only equips on the following weapon:

How to unlock

Synergies & comparable picks

Other Uniques for the same weapon

Only one Unique joker can be active at a time, so these are STACKED LEVER's direct mastery-pool rivals on the same weapon:

Other Unique · gun-slot jokers

Same rarity tier and slot — these compete with STACKED LEVER for the same budget bracket:

Frequently Asked Questions

What does STACKED LEVER do in Far Far West?

On kill: instantly reload 2 rounds from reserve. Cannot be stacked. STACKED LEVER costs 5 slots and equips on the weapon's 14-slot Joker budget.

How do I unlock STACKED LEVER?

Complete the "Reach level 55 (Leveredge)" challenge. STACKED LEVER is awarded directly on completion — no shop purchase or random drop required.

Is STACKED LEVER a good joker?

STACKED LEVER is a Unique-rarity joker, meaning only one copy can be active per build and it competes with other unique cards in your weapon mastery pool. It's worth picking up if you're running the matching weapon; otherwise it stays in the shared collection until you switch loadouts.

Which weapons can equip STACKED LEVER?

STACKED LEVER only equips on the Leveredge. Other weapons will refuse the joker even if you have it in your inventory — this is the defining trait of Unique-rarity jokers.

About this entry

Rarity, slot cost, stack limit, and effect text are independently compiled from publicly available game data; descriptions are written in our own voice for the planner UI. We don't playtest in-game.